Lost Shrine - Indie Game Comms

I founded Lost Shrine Communications as a freelance project to gain additional experience in the videogame industry. In partnership with illustrator Andy Hemming, Lost Shrine's goal was to collaborate with talented independent game developers to achieve far greater visibility, sales and social traction in a crowded digital market place.

Services were bespoke to each client but covered the creation of press packs and building relationships with the gaming press to secure beneficial coverage, running full social media campaigns pre and post game release and producing and implementing full PR and comms packages to get games successfully through Steam's Greenlight process.